Ode to the Clueless

I just read a ton of feedback about other peoples' games, and so I want to try and explain what's going on using the fewest words possible.

Sacrifice is a "table-top role playing game", played on an online table top. "Role playing game", like in video games, means you get to make a character.

The setting is in the near future, in space. This does not matter nearly as much as simply making a character you think is 'cool' or 'interesting'. Making characters is easy, and the rules are purposefully simple. The first chapter is about making characters, and if you want, just hop online and get help from real people. Don't stress this part, because I will make a bank of pre-made characters that can just be grab-and-go style, kinda like some video games.

The core concept in this game is that everyone's character should start out Clueless. I handled this by trying to make my players Clueless, but that might not have been the best idea...

Your space person (character) grew up with space-stuff just as boring as iPhones are to today's children. Because of that, space-stuff is just another hassle to deal with, not some neat sci-fi trope. For instance, I commute 25 miles to work every day. 100 years ago, traveling 50 miles was a big deal. That's why I'm saying the space-stuff can take a backseat to the character; because people are still people. Kids needs teachers, sick people needs doctors, the stock market needs brokers, drug dealers need junkies, etc.

A few things your space-person knows: No such things as Aliens, because we're in space now all the time, and there are no Aliens. Partly because it would take like 1,000 years to travel to others stars, because space travel is still really slllooooowwww. No such thing as FTL (Faster Than Light travel). VR (Virtual Reality) is illegal, because sometimes when you stick wires in your brain, the electricity kills you. There are a few other "No Such Things" in this game, to really help make your space-person as regular a person as possible.

To finish this section: Your character is a regular person, but in space.

Now for the second half. Your otherwise-regular space person is suddenly thrust into a scenario where there are no *other people*; only a bunch of extremely bizarre Aliens. They are trapped on a spaceship together, that routinely goes *instantaneously between stars*, which is some serious FTL.

This is why your character is Clueless. We are playing a game together where we are challenging our made-up space-commuters to deal with some serious and extreme weirdness. Kinda like those board games about zombies; you have regular people thrown into a bizarre situation, and you spend the entire game just trying to survive.