Dying

For whatever reasons, a character may die sometimes. Usually not of their own accords either, but through some from of contested action, like combat.

Individual combat
This is the character, possibly alongside friends, comes into direct contact with death while in their bodies. Getting punched, shot, rip in a spacesuit, a few too many hard radiations... the list is endless.

There aren't a lot of fancy rules here. Mostly, you'll be given a meta-gamed help or few, and if those opportunities pass, then your character died and the player will have to make a new one.

Got too old
This will probably not refer to age, but to the continued playability of the character. The character may have too high of an iniquity, or has gained so much exp as to simply not belong in the campaign any longer.

The character can actually die, if that's whats desired and agreed upon, but usually these characters can join the cast of characters out of game, doing naughty things in the background and generally providing nostalgia for all.

Starship
Welp, you've made it this far so I guess you'll now know one of the most coveted secrets in the game.

The ship cant die.

Sorry, spoilers, end of the line.

But nonetheless there is a process..

The Process:
First, time slows down. Just enough for the character(s) involved to get the data to make a choice.

The ship will Jump. Sometimes to null coordinates (anywhere) and sometimes to Circini.

Depending on how badly/nicely the ship got blown up though.

Nicely
The ship will absorb a ton of equipment onboard to shore up the power requirements for the Jump, then make the Jump.

Badly
The ship will absorb all equipment onboard and find it wanting. Someone will be released from stasis to help with the calculations. Their brain will be set on fire so they can do the mindbending mental feats required to fulfill the Jump. We will remember their sacrifice. The ship Jumps to safety.

The ship always Jumps to safety.